I2rs10I
Crew Member
Creepy Crawler
Posts: 24
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Post by I2rs10I on Jul 28, 2017 7:11:04 GMT
Sign me up for the contact-playlist. hmm.. or maybe for both? idk lol contact is my preference, but if you need more ppl for non-contact playlist i think i could make it to that too. ;-)
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Post by Loberine on Jul 28, 2017 10:33:27 GMT
I like to be part of it, when I have time. Rushki @lob could you please change in the contact playlist my job Rallycross FZ I to this other version of that track. The old one is broken ( not playable) and I can't rebuild this in the same file. Done. Are you in?
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Post by Rushki on Jul 28, 2017 15:48:47 GMT
Thank you I'm not sure. If I'm at home, I'm in for sure.
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Post by tooharsh on Jul 28, 2017 23:46:53 GMT
I'm in. P.S. Noob-question: how do you lock the game to 60 fps? v-sync i think
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Post by tooharsh on Jul 28, 2017 23:56:35 GMT
i'm missing sedan, SUV, van and offroad vehicles but i'll manage to get them before the event so i'm in too BTW what other cars would you suggest if someone doesn't own a sultan rs, would nero custom should be fine?
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Post by Yimello on Jul 29, 2017 6:35:51 GMT
Hello. I'm in at least at 5th. Could be a bit late tho. At 12th I'm not sure yet if I will be in city then. If I will be then I will join ofc. Picture below with classes/cars.
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Post by KekeVaara on Jul 29, 2017 13:46:21 GMT
I just can't find the track guidelines anywhere. Could someone pinpoint them to me?
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Post by Rushki on Jul 29, 2017 15:02:40 GMT
BTW what other cars would you suggest if someone doesn't own a sultan rs, would nero custom should be fine? In my opinion, just buy a Sultan RS. Nero Custom is too overpowered compared with the Sultan RS. Look at these Vehicle Info/Lap TimesAdder, Banshee900R, GP1 would be fine. If you want to save money, just buy a Banshee 900R with only 730k fully upgrade for racing it's very cheap and it has one of the highest top speed. Just behind the fastest 811. But it's driving like on eggs. Better acceleration (important in some Rally tracks) and more easier handling has the Sultan RS. And it has AWD (All Wheel Drive). Good for dirty and offroad hills. Ah, and all supers has the same value of Off-Road Grip Loss, which means how much grip a vehicle loses when traversing surfaces other than road (grass, sand, dirt, etc). A higher value means more speed loss, with a value of 0 meaning the vehicle is completely unaffected by different surfaces From the handling data. I just can't find the track guidelines anywhere. Could someone pinpoint them to me? The 2 playlists are in the OP Thread, right below the vehicle guidelines.
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Post by KekeVaara on Jul 29, 2017 16:11:21 GMT
I mean guidelines for making a map that could possibly be used in the non-contact event, as Lob said there could be use for one. I know it has to be a regular race (not stunt race), but are there other requirements, like point-to-point or laps, daytime, max lap time etc.?
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Post by Rushki on Jul 29, 2017 18:32:06 GMT
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Post by Loberine on Jul 29, 2017 19:37:08 GMT
I mean guidelines for making a map that could possibly be used in the non-contact event, as Lob said there could be use for one. I know it has to be a regular race (not stunt race), but are there other requirements, like point-to-point or laps, daytime, max lap time etc.? Here: *Must be a "Land Race" only, weather settings set to "Current" by default. 30 players. Point to Point preferably but Lap races are also fine. *Total Time per race: 5 - 8 minutes, if it's a lap race then set the laps accordingly by default. *Track Terrain : off-road / asphalt proportion must not exceed 75%. Each track should have at least one dirt part, in a rally fashion way.
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Post by KekeVaara on Jul 29, 2017 23:55:44 GMT
Thanks, this is the info I was looking for. How about crossings? Should I avoid spots that are prone to cause collisions? I'm asking because I was inspired to start making races again by the van race (don't remember the name) that's lately been in Lob's playlists. So I'm kinda itching to make rallycross (rx is just a personal favourite ) races with crossings (like the Shady Tree Rallycross) but if you guys think that they add too much randomness for the purposes of the event, I'm glad to make something without them. P.S. I can possibly find a way to recreate The Burning Barn or the Shady Tree RX's as land races (as they are both stunt races now).
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Post by edtheted on Jul 30, 2017 4:59:14 GMT
KekeVaara , best and easiest way to lock your fps(you should have told me that last time) for both Nvidia AND Amd graphic cards is Riva Tuner Statistics Server (lastest build for better compatibility) So from what i read last time, that's what you needed really. <<< DL HERE >>> Just install, open and set the "Framerate limit" to 60 and reduce (dont close). Its light, efficient , really well made and updated for ages.It can show up fps in game too (just change the "On-screen Display rendering mode" to Vector3D for GTA5) and show up some informations tracked by other softwares [Afterburner and HWINFO for exemple) in game too. I use it mostly for fps and limit, and occasionally to monitor graphic adaptors when i overclock them .
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Naud
Crew Member
Posts: 120
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Post by Naud on Jul 30, 2017 7:49:17 GMT
Keke : I have no really issue with crossings, it add part of fun. As rushki said, contacts are part of it, but i'll avoid to make too thight section, at least near the starting grid, where 30 players are mean to drive together
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Post by KekeVaara on Jul 30, 2017 14:34:49 GMT
Thanks Ed! Rivatuner seems to work like a charm. So smooth, wish I had known about this years ago! Naud: yeah, I know what you mean. Will keep this in mind.
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